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Vhi.MovementUI

VHI_godot

Vhi

MovementUI Class

The on-screen text overlay in the top-left of the scene - a Godot Godot.Label that reports the control hand's currently selected movement, its animation state, and the keyboard-control hint. Refreshed every frame from ControlHandSkeleton; has no inputs of its own.

public class MovementUI : Godot.Label

Inheritance System.Object → Godot.GodotObject → Godot.Node → Godot.CanvasItem → Godot.Control → Godot.Label → MovementUI

Methods

delta System.Double